Cliff Notes of Britney Spears’s Femme Fatale (by track number)

 

 01 – Britney bangs a lot of people at the dance club, but tonight is your turn. Dancing is important.

02 – Britney is confident enough to make sexual puns that unattractive people would be laughed at for using. Dance clubs still make her randy.

03 – Britney is about to break up with you but really wants to bang you first.

04 – Britney is going to touch herself but still needs you to bang her.

05 – Britney is turned on by music and cars. Tonight is still your lucky night to bang her.

06 – Britney *really* wants to bang you if you’re an attractive man.

07 – Britney wants to bang you behind your girlfriend’s back…or if you’re single she wants to bang you in secret.

08 – Britney is giving the bass note an erection and there’s some kind of banging going on.

09 – Britney knows you’re banging a bunch of other chicks, but she still can’t help but want to bang you.

10 – Britney is in love and on some kind of club drug.

11 – Britney really wants to bang when she really wants to bang…and she really wants to bang.

12 – Britney loves banging douchebags. Apologizes to mom for it.

13 – Britney encourages you to admit you want to bang her. To help you, she’s going to dance like a stripper.

14 – Britney is sad that she has to cheat on her boyfriend by banging some guy from the club.

15 – Britney really wants to bang you, but only if she can be the man tonight. Also the breadwinner.

16 – Britney can’t stand waiting another second for you to bang her.

 

VN:F [1.9.13_1145]
Rating: +2 (from 2 votes)

Posted in Dan Scog Is A Rockstar and News by Dan Scog on January 15th, 2012 at 2:33 PM.

Add a comment

A Prologue to Ruining Halloween

I promised Dan Sal that I’d write for his website about six months ago. I go way back with both Dan Sal and Dan Scog, and think of them in the highest regard. Being asked to participate in something they’ve created is definitely an honor. I merely stalled because I’m the laziest person I’ve ever met. Sidenote: Do you know how great sleep is?

My topic is going to be pretty topical. Halloween is coming up, and this year it’s going to be legendary for me: I’m actually going to have Trick-or-Treaters. This year, I moved into a complex of townhomes, and have gotten used to seeing neighborhood kids around. I’ve really tapped into my maternal instincts, and have a special place in my heart for all of them: there’s Chubby Kid Who Spends Summer Grotesquely Shirtless, Girl With Hair Too Long, Football Jerk, and Girl With A Dog. We’re all pretty much best friends.

Having Trick-Or-Treaters is a really adult moment in one’s life – a milestone, if you may. For example – how do you decorate? My neighbors across the lawn went all-out, with caution tape on the door, and ghosts a-plenty. I got into the spirit of decorating as well – check it out for yourself!

(That sign can honestly mean “I haven’t cleaned the apartment in a few months, so beware of some kind of Hoarders situation inside,” or “Trick-or-Treaters Welcome! Get ready for a spooky time!” I choose the latter.)

Having your first adult Halloween really makes you reflect on your childhood – what kind of neighbor do I want to be? Do I want to be the kind of house that gives full-sized candy bars, or do I want to be the house that scares children by delivering tricks? Should I buy a magic set? Should I gift toothbrushes, to teach children a lesson? Should I just forfeit by leaving my light off, and drink wine in the dark while marathon-ing Dawson’s Creek by myself?

Upon heavy reflection, I remembered two very true things about myself:

  1. When I was in first grade, I told my parents I wanted to be Jo from The Facts of Life for Halloween. My parents told me that nobody would know who I was. My response was, “I’ll just hold up a sign that says “I’m Jo from The Facts of Life!” Later, I realized that when my parents asked me if I was a lesbian, I shouldn’t have been too shocked. I’m not, but I willingly admit that I left early clues suggesting otherwise.
  2. I had to “Trick or Treat for UNICEF” for a few years when I was young. I brought a little orange box alongside my little orange plastic pumpkin, and pretty much threw everyone off-guard. After all, UNICEF won’t get much use out of a fun-sized Kit Kat. While I’m proud that I did this, and still believe in donating money to the less fortunate, I still remember how awkward it was. Should I have a bowl full of change in case my neighborhood decides to pull the same stunt? Probably. I can give them 25 cents (which will provide about 900 vaccinations) and a high-five.

Heavy reflections also reminded me of the one dreaded year when I realized I was “too old” to go Trick-or-Treating. Neighbors gave me the shifty eye, and a few commented on my age. I went home early, feeling dejected, and binged on my minimal collection of Twizzlers. For my first adult-Halloween, I’d like to think I’ll welcome all the high-schoolers who choose to harass me for candy instead of – I don’t know – impregnating someone, or whatever seventeen-year-olds are into today.

Of course, Adult Halloween also means that there’s some kind of party that falls close to the actual holiday. If this didn’t exist, neither would costumes like “Sexy M&M”.

Seriously, you guys? Making candy sexy? I’m not going to turn this into a huge rant about terrible costumes, since those already exist on the Internet. I’ll just say that if you choose to be a stupid M&M on Halloween, at least make it look like an M&M. And the first word I can think of to describe an M&M is “Round”.

Adult Halloween Parties also mean that you really need to make sure you act appropriately, since nobody wants to see a picture of Sexy Nun vomiting in bushes on Facebook. (Actually, I lie. I would like to see that, but just for a split second.)

I had to venture into Party City today to buy a wig, and immediately faced a life-altering panic attack. Back when I was younger, I feel like my parents truly set the limit on appropriate costumes – which is why I switched between “cat” and “witch” throughout the majority of elementary school.

Whenever I decide to procreate, I feel like my child will have similar limits. In fact, I look forward to when they’re an infant, and I can dress them in whatever the hell I want to. I fear for the day my future daughter will try to be a sexy M&M, or sexy Buzz Lightyear, and I have to tell her why it’s just not happening. If I see any midriff on any of my Trick-Or-Treaters this year, I fear I’ll deny them candy (or aforementioned tricks) and start lecturing. Or angrily punch their UNICEF boxes out of their tiny hands, should they choose to participate.

Pennsylvania, as opposed to New Jersey, actually sets a specific time for Trick-Or-Treaters. I believe it’s only between 6 and 8 PM that you should be expecting sugar-crazed monsters ringing your doorbell. On certain years, the day of Trick-Or-Treating isn’t even on Halloween, which I personally find to be offensive. I have to admit, I’ll kind of miss the Halloween hijinks I’ve learned to love from New Jersey: People knocking on your door at 11 PM, even when your light is out, and being paralyzed with fear that you’re about to get robbed. Unfortunately, I’ve prematurely anticipated this event by keeping nothing of value in my apartment.

In closing, I’d like to wish all of Dan & Dan’s loyal readers a very happy Halloween. If I don’t end up in court for telling off a 6-year-old Katy Perry, I’ll keep contributing to the website. Only time will tell.

VN:F [1.9.13_1145]
Rating: +3 (from 3 votes)

Posted in Crackhead Contributions and News and Uncategorized by Dan Scog on October 29th, 2011 at 11:56 AM.

Add a comment

Power Sign

If you’re like me terrified of sharks and you like supporting independent art-type folks, then you’re going to want to check this out.  Michael McQuary (find him on facebook!  Do it!) creates Your Power Sign, which put in the simplest of terms translates to “Seal of Awesomeness.”  Whether you’re looking for some new bling or trying to convince your friends you’ve raided the tomb of a powerful Chinese Emperor, Your Power Sign is the way to do it.   Your initials are hand crafted to specification on pendants, rings, and wall art (depending on your need to show off, punch someone’s face in–I mean, seriously, that ring is no joke–or ward off some bad magic.)  No two pieces are alike.  I know Michael is a busy guy, but if you ask nicely, he’ll probably make one for you.  Check out his work on facebook.

VN:F [1.9.13_1145]
Rating: 0 (from 0 votes)

Posted in Dan Sal Saturation and News and Uncategorized by Dan Sal on August 16th, 2011 at 6:53 PM.

Add a comment

EA’s Origin vs. Valve’s Steam

Are you ready for a useless rehash?The coming battle where everyone loses.

If you play games on the PC, you should be no stranger to Valve’s Steam. Steam is a digital content delivery service that has set the bar for all digital download services to come.  While it surely had rocky beginnings, (Crashes that made every game unplayable, friends list MIA for the longest time, etc.) it has grown and developed into an incredibly robust system for maintaining a library of PC games.
Steam lets you purchase a game through their online store and the client manages everything from installation to patches.  The “steamworks” integrated toolset allows you to keep in touch with all of your Steam friends and even join in on their games via quick shortcuts.  You could even enter in cd-keys of past games and the client would adopt your ownership and give you full functionality on games that you didn’t even purchase through the system.  As Steam developed, cross game voice chat and an in engine web browser truly helped the system come into its own as far as convenience went.One of the key reasons people are so in love with Steam, is the way Valve gives back to its community.  Many sales of many different games are a regular occurrence.  You always know that you are getting the best deal possible when buying games through Steam.  From top to bottom the entire experience these days feels like a win for anyone who uses it.

So then what of it’s new competitor?  What is Origin and why is it bad?  Simply put, Origin is bad because it isn’t Steam.  From a consumer standpoint Origin is an alternate version of Steam that exists for absolutely no reason.  Origin realistically exists only to serve the interests of EA by standing on the shoulders of Steam’s developers.  It offers most of the same functionality as Steam, but forces you onto EA’s network.  EA now controls the playing field so they can do business however they like.  We already have been given these features by Steam. Origin tries to be Steam, but falls short when it comes time for EA to sacrifice any profits. Case in point:  When Steam launched I had already owned an impressive catalog of Valve games.  Instead of Valve asking me to re-buy everything through steam to get even more money from me, they offered a system where you could input your cd-key to unlock the game through Steam.  While Origin has a prompt for this feature, NO EA game that I currently own and give a crap about are “available to be redeemed.”  While they sell Battlefield 2 over their service, it still doesn’t let me enter my BF2 cd-key and activate my game.  They want 20 more dollars from me.  This is one of the largest reasons why Origin is bad.  While Steam was a tool where there were winners on both sides, Origin makes it so that EA wins all the time, every time.  Frightening.

EA likes to make it seem like Origin is in its customers’ best interests.  They’ve resorted to sleazy tactics to justify their power grab.  When IGN asked EA about why their games were disappearing from Steam, their response was a very vague, “Steam restricts our ability to directly support players”.  They’ve gone on to claim that Valve has “adopted a set of restrictive terms of service which limit how developers interact with customers to deliver patches and other downloadable content. No other download service has adopted these practices.”  Loosely translated here, Valve has specific clauses in their contract that prohibit games sold through Steam from doing business directly with a third party and in effect bypassing Steam.  Loosely translated again, EA wants to cut Valve out of DLC sales.  Valve said that they wouldn’t allow that.  EA said, “Fine.  We’ll make our own download service.  With blackjack.  And hookers.”  Unfortunately it seems that EA forgot their own download service.  Instead they went with Origin.  A carbon copy of Steam that is surely going to put EA in a position to bilk customers out of more money.  I understand that EA has to look for ways to maximise the the returns on their investments.  They are a business after all.  What I fail to understand is, why do they have to be underhanded about it?  They listed patching to be an issue with Steam because they knew if the text only mentioned DLC, that people would more easily call bullshit.  The reality is that Valve as a company has always had a stellar way of delivering patches and content to customers.  So I call bullshit anyway.  EA has a history of being a terribly sleazy underhanded money hungry soulless game ruining monster.  Why try and make it seem like you’re trying to save is from THESE GUYS?

Anytime a company steals ideas instead of trying to improve them, the industry suffers.  This is another case of EA being DESPERATELY behind the curve.  The fact that they have the balls to justify their competition with Valve by saying that Origin will help them provide customers with support, is fucking mind boggling. Having an EA game on Steam makes me think, “Hey, at least I have it on Steam.  Valve will make sure EA keeps it working.”  There was a middle man to protect me from EA.  Now I seriously have my goddamn doubts.  EA is responsible for so many unpopular decisions that I feel I need to play their games while using protection.  Steam was that protection.  Steam was the condom that made fucking around with EA games a relatively risk free endeavor.  Now I can’t help the feeling that I’m barebackin’ it with a Saigon whore.

Should you care?  If you like games such as The Sims, Mirror’s Edge, Battlefield, Mass Effect, Dragon Age or ANYTHING by Bioware, then yes.  Expect less deals on EA games on the whole.  Expect enough support from EA so they get by, but not nearly enough to help you.  Steam didn’t happen overnight.  I severely doubt Origin will either.  Making Battlefield 3 the first major title to require it is a very terrible idea for Battlefield fans.  While it will force MANY EA customers to adopt Origin, it will most assuredly detract from the Battlefield 3 experience as the kinks are worked out of the fledgling download service.  Of course EA could prove me wrong.  I would be extremely happy if they did.  If EA can deliver a service that is as sleek and useful as Steam, then everyone wins.  If they can make the client feel like it’s truly enhancing the gameplay experience, then kudos to EA.  I just know my past history with the company as well as their reputation. I don’t expect lightning to strike without ever hearing thunder first.

VN:F [1.9.13_1145]
Rating: +4 (from 4 votes)

Posted in Crackhead Contributions and News by RenegadeSCV on August 13th, 2011 at 6:37 PM.

Add a comment

Blizzard: Is Greed Good?

Let me preface this article with a myriad of important statements:

1.  The views and opinions expressed here are my own. Not necessarily that of the two guys who maintain this site or the other op-ed posters that frequent it.
2.  I love Blizzard games. I always have and always will.
3.  My first son is named Level 32 Necromancer.
4.  My son was gimped compared to most Sorcs, so I had to “reroll” him.
5.  The government will no longer allow me to procreate after drowning my son.

 The year is 1998. It’s a cool fall morning and I’m standing at the corner outside my middle school.

“No dude. Hydras are fucking rigged.”
“Yeah. Carriers are fair then.”
“They’re third tier units! They’re expensive as fuck!”
This talk is fucking goddamn gibberish to me.
“Dude. What in the fuck are you talking about?”
The response would change my life forever.
“Starcraft.”

Up until that point I had only played RTS in the form of Command and Conquer on the original Playstation. I know. I know. Console RTS?! Sacrilege! At least back in those days the current generation of Playstation allowed a working mouse peripheral. In my defense, my father had honestly convinced me that our computer was an essentially unintelligible device made solely for word processing and CD-ROM based encyclopedias. I know. He was a monster. I had no knowledge of computer gaming. Enter my friends.

They described it to me and I immediately drew the connection between it and C&C. A game I loved. Being a natural fanboy (STILL am), I knew that this bullshit “Starcraft” had to be worse. There’s no way that RTS on PC could be better than the random shit I happened to find on a console. (How poorly misguided I was.) I was told I could play it online.

“Yeah but doesn’t that cost money?”
The only internet gaming I was aware of at the time was the ill-fated “x-band” system for consoles. (So bad.)

“No dude! You’re already online. All you have to do is connect to this free service called Battle.Net.”
“Bullshit,” I thought. Nothing is free.
“No! I’m dead serious. We’ve been playing for a while now and haven’t paid shit.” Whatever. One objection down.
“Well I don’t want to have to buy something I don’t even know if I’m gonna like.”
“You don’t have to do that either.”
“What?!”
“I’ll give you a spawn installation. You can play online with us. For free. Then you can buy it if you want to play the single player.”

At this point I had no idea what the fuck to believe. What the hell is PC gaming?! They’re giving shit away for free? This had to be a scam, but I was along for the ride. Well at least until it all crashed and burned and I could say I told them so. Begrudgingly, I agreed to try this shitty “Starcrap” game out. You know, so I could formulate rationale behind my blind hate for a game I knew nothing about. Little did I know, I was about to fucked in the face with pure awesome.

Starcraft had the ability to install 8 “spawned” clients that were only capable of multiplayer. Free. You could easily hook your friends. I would spend most of my formative years and high school playing the living shit out of Starcraft. I would buy it, its expansions, and any other game Blizzard ever made. It was the first PC game I ever bought, played and fell in love with. It was perfect. We would have LAN parties. We would be up all night on b.net. We would troll comp stomp games by turning on our allies. We would play 2v2 Blood Baths until our eyes fucking BLED. We lived and breathed Starcraft. Nothing would ever change that.

Now it’s the middle of January 2011. Our first LAN party since Starcraft 2 came out. This was game we had been looking forward to for over a decade. Many things had happened since Starcraft consumed our lives. We graduated high school and college, and Warcraft 3 became immensely popular. 12 players in a single game? It was a LAN party’s wet dream! It was ultra competitive and ultra fun but now it was Starcraft’s time to shine once again. We all sat in the room. We all held our breath. Then everything went to hell.

The game we launched wasn’t the spiritual successor to Starcraft. It couldn’t have been. 60 dollar price tag, shitty campaign (by most standards) no evidence of the innovation that Blizzard was so famous for. Most disappointingly, many features that had been considered series staples were completely absent.

“Hey. Where’s LAN?”
“Oh dude, there is no LAN.”
“What? Seriously?”
“Yeah, you gotta connect to B.Net.”
“Why!? You’re right here!”
“I dunno dude.”
“…Won’t that lag?!”
“We’ll see I guess.”
“OK, I got a party going.”
“Invite me.”
“I can’t. We’re already at 4.”
“What?! It caps at four?”
“No dude, form another party and then we’ll combine them.”
“Uhhh… OK?!”
“Alright so we got 8 now. How do we get the rest in?”
“I dunno. Make a game we’ll invite them.”
“OK… Uhh… I see the maps cap at 8.”
“But we have 10.”
“Fuck this.”
“Yeah let’s just play Quake.”
“OK well the 8 of us will play this ffa then we’ll join you.”
“Oh dear fucking GOD! The lag!”
“Oh what the fuck!?”
“Screw this shit!”

Yes. That happened.

The question is why. Why can’t we LAN Stacraft 2? The answer is simple and unlike how Blizzard describes it, it’s not “a minor issue” either. From their perspective maybe it is, but from a player’s eyes LAN play is a glaringly HUGE omission. The reason is written on the wall. Lan play enables pirates to easily play without paying. Practically anyone could easily download an installation of Warcraft 3 and use 3rd party tools to play the game without a valid cd-key. This is a serious issue and I understand why Blizzard did what they did. The question that occupies my mind, is at what cost are they implementing this strategy?

I’m not going to lie. I’ve been that guy. I look at the clock, it’s 2 hours to LAN and I figure I have time to fuck around. Before I know it 2 hours have flown by. I’m struggling to get my shit together. I get to the LAN without mousepad, monitor power cord and Warcraft 3 install cd. Fuck my life, right?! Back in the day before the official NO-CD patch let us run digital copies of the game, we had to rely on unsavory alternatives to salvage a night. We all legitimately bought the software. Multiple times! We had A.T. accounts, we had pub accounts, we paid more than our fair share of money to the big Blizz. So who were we hurting by cutting corners at these LANs? In reality, no one. Without much fuss or muss the 12 man LAN ffa was up and going. A staple for our gatherings. Now why is that impossible for SC2? Should that not seriously feel like a major step in the wrong direction?

After Blizzard’s success with WoW it’s hard to ignore the fact that they realized two major things. Subscription fees mean big money and faking a validated account is nearly impossible. (Nearly. WoW clone servers are everywhere.) Blizzard knew they had found a way to ensure people couldn’t easily play their game without first paying them for it. The result is Starcraft 2. A game built from the ground up with one of the most useful multiplayer tools completely and intentionally absent.

So we know what. Gimped game. So we know why. A few assholes didn’t want to pay to play, so legitimate customers suffer. The next question is when. When if ever will Blizzard feel consequences?

Blizzard always had a tremendous reputation of taking care of their fans. The Starcraft spawn client ability is just one example of their generosity. Subscription free multiplayer is another indication of their drive to provide their fans the best in gameplay and foster a fantastic relationship with them. Their goal wasn’t just to profit off of their games. They also strove to offer experiences no other company could. Is Blizzard still that company?

Some people would argue no. Since their merge with Activision, (a company whose reputation has been checkered more than once with slights against paying customers) Blizzard has appeared to make many unpopular decisions. Blizzard’s totalitarian control over Starcraft 2’s online play has left many hardcore fans with a sour taste in their mouth. Where once the franchise felt like an open sandbox, it now feels like a summer camp’s planned activity. One that’s been planned to be fun enough to keep you busy, but heavily monitored so that you’re not having fun in any way the camp could be liable for. (Like wallpapering an entire field with porn. This actually happens in War3 (and the best camp ever.)) Where once we could make our own maps and the community would either embrace or reject them, now we can only submit our content to Blizzard and hope they get published. Blizzard cites reasons for this change as well. The first being trying to keep the porn out. The second, to keep up quality control to cut down on the clutter of terrible maps. But not many are convinced those are the only factors in the policy change. Warcraft 3 still remains functional despite these issues Blizzard has described. Could there be another reason? When looking at the Starcraft 2 license agreement, another motive comes to mind.

Map Content.

You understand that the content required to create or modify STARCRAFT® II Modified Maps (as defined below) is included in the STARCRAFT® II game client, and that all such content is owned by Blizzard and governed by this Agreement. YOU ACKNOWLEDGE AND AGREE THAT ALL MAPS, LEVELS AND OTHER CONTENT CREATED OR MODIFIED USING THE MAP EDITOR (COLLECTIVELY, “MODIFIED MAPS”) ARE AND SHALL REMAIN THE SOLE AND EXCLUSIVE PROPERTY OF BLIZZARD. WITHOUT LIMITING THE FOREGOING, YOU HEREBY ASSIGN TO BLIZZARD ALL OF YOUR RIGHTS, TITLE AND INTEREST IN AND TO ALL MODIFIED MAPS, AND AGREE THAT YOU WILL EXECUTE FUTURE ASSIGNMENTS PROMPTLY UPON RECEIVING SUCH A REQUEST FROM BLIZZARD.

This specifically brings to mind the biggest custom map to ever be created in a Blizzard RTS. DotA. It’s impossible to ignore DotA’s story. Starting humbly as a Warcraft 3 custom map it has spawned its own game from a competing developer. I can only imagine that left a bad taste in Blizz’s mouth. I understand that. Players who want to follow the path of DotA and use Blizzard’s excellent map making tools to create a whole new game are in for a rude awakening. The EULA (End User License Agreement) states that Blizzards owns anything made with their tools and submitted to B.Net. If you made anything that came close to popularity of DotA, you had better believe they’re legally prepared to take your work and capitalize off of it. This is something I would have never expected from the Blizzard I once worshiped.

Finally, the recent news surrounding Diablo 3 has sent fans into a frenzy. The types of issues in Starcraft 2 are just as present in this new game as well. Diablo 2 was fantastically versatile. You could play it alone. You could play it online. You could play it offline. You could play it offline with a friend and then take that character online to PvP or play with other friends. (Also there are many combinations involving foxes and boxes and other words that rhyme but I don’t have time to get into that. Look forward to my next op-ed article where I present and analyze the millions of different ways you can play Diablo 2 and eat green eggs and ham! There will be spread sheets!) However now, just like Starcraft 2 required you to be online for multiplayer, you need to be online at all times to play Diablo 3. At least Starcraft 2 you could enjoy single player content offline if you happened to find yourself without an internet connection. Now this makes sense for a game like WoW, where the massive world is persistently maintained across many servers at Blizzard’s headquarters. It’s a necessary step and no one can argue against that. But Diablo 3? The world of Diablo 3 (just like Diablo 2) is randomly generated on the fly. It could run on the clients machine just fine. What is the argument given by Blizzard for this? It’s to discourage cheating and item duplication. Which is a good thing to discourage, but is this really the most effective method for doing so? I’d have trusted Blizzard 2002 without much question. After Starcraft 2, am I really gullible enough to take that at face value? The answer is no. Especially not after I caught wind of Diablo 3’s new auction house system.

Is Greed Good?

Rob Pardo Executive VP of Game Design at Blizzard games attempted to seal away the evil WoW profits. After placing a large wad of the money in his head, he wandered around the world until the evil corrupted him completely.

When Diablo 2 was in it’s prime, many small items were duplicated by deliberate use of exploits. This occurred so often that these items became a form of currency. These “Stones of Jordan” or SoJ’s were used by players to buy and trade for other items. Some players who traded legitimately acquired SoJ’s for items, and legitimately acquired items for SoJ’s which were then traded for other items. On eBay, characters full of this makeshift currency were being sold for real world money. Something dubbed RMT or Real Money Trade. Blizzard banned and deleted many accounts suspected of taking part in this RMT. They demonized the players who partook in the process and said that purchasing items with real world money severely imbalanced the game. Real money trade has since become a staple in such games from Blizzard as WoW and even Team Fortress 2 from another developer. Everyone has finally jumped on the RMT bandwagon. Now this wagon is making another pass by the Diablo franchise, but this time it’s being welcomed. What’s different you ask? Well this time Blizzard found a way to get in on the action.

When Blizzard made the auction house system for D3, they knew that if they allowed RMT to occur through their auction house, they could earn money from this game well after release. Who could possibly fault them for this? I know I can’t. Maybe someone who lost a hard earned account in Diablo 2 for being suspected of RMT? The question here is how can Blizzard explain the 180 degree turn on this issue that was so chastised previously in their series? There have been a few responses to this question. The most interesting one so far has been the; If you can’t beat ‘em join ‘em explanation. Blizzard has stated that rather than trying to stop RMT, (technically impossible) they should just engineer the game to anticipate it and provide safe means for every player to participate in RMT, leveling the playing field. Which makes a lot sense and I’m sure that was a factor, but I can’t help but feel the potential profit from these sales provided most of the motivation behind the decision. One of the many reasons unsanctioned RMT must be stopped, is because it motivates players to cheat. When a potential a real world reward is offered, many people stop looking at it as a game, and start looking at it as a business. Players expecting a fun game typically are turned away by the cutthroat behavior of other players in these environments. But how is official RMT supposed to alter this effect? Won’t people still be highly motivated to try and dupe their way through college? Wouldn’t the persistent b.net connection method of cheat detection already stop this? It seems to me that the most compelling reason this auction house was created was to make money. But I can understand that. I’m an American. I love making money. The point I wanted to make here is that making money is once again the recent motivation for Blizzard to omit seriously desired gameplay mechanics. That is far from OK.

Players want to have a good time. The agreement you expect when you buy a game these days is that you are paying sixty dollars for the best possible game that sixty bucks can buy. You are not shopping for toilet paper. You are not mentally debating how much you want to spend on ply count versus how comfortable you are with the risk of getting shit on your hand. When it comes to toilet paper that decision is left up to you. When it comes to gaming, we want the best game for our money or we’ll go elsewhere. The problem here is that the best game for our money is no longer being made because it isn’t as profitable as these other games. Argue all you want, but options are king. When I’ve spent 60 dollars on Big Game: The Biggening and I get an awesome LAN experience, I expect that when I pay 60 dollars for Big Game 2: Even Biggering I would get at LEAST the same amount of content. This is a case of Blizzard punishing their loyal paying customers for the actions of people who never intended to spend a dime. What happens when hackers crack open B.Net 2.0 and emulate it so that they can create their own B.Net 2.0 over LAN? Hackers get the feature the paying customers get the bone. I understand piracy is a growing issue and these companies have to protect their interests. I understand that as a company they have to turn a profit or they wont be able to make another game; LAN enabled or not. I just see that as these companies get bigger (WoW), and as they take on partners that may not have the same game developing ideology (Activision), that they are seriously losing sight of the core values and fan service that have catapulted them to their current status.

Blizzard today is not the same developer as they were in 1998 when I met them. They are not about making games first. They make a profit first and a good game second. The reason I am bringing this up is that when a company like Blizzard with a history for working in their fan’s best interests all of a sudden ceases doing so, it makes room at the top for the next guy. I see Valve out of the corner of my eye making Dota 2. I can’t help but think that if Valve ever wanted to, they could easily make an RTS engine, and that engine would probably have a better way of getting around piracy than dropping LAN support. I’m not trying to be an asshole, but when a room full of Starcraft nerds who honestly wanted to play Starcraft end up NOT playing Starcraft and instead spend their entire night playing Left 4 Dead, it makes me wonder how much longer there will even BE Starcraft nerds. And where will Blizzard will be when they don’t have any Starcraft nerds left? Here’s looking forward to World of Profitcraft 2.

VN:F [1.9.13_1145]
Rating: +4 (from 4 votes)

Posted in Crackhead Contributions and News by RenegadeSCV on August 9th, 2011 at 2:04 PM.

3 comments

HORRRRRRG Part 2

Let’s continue the inaugural class of our Hall of Really Really Really Really Really Really Good with a couple of baseball players who left a local impression:

 

Robin Ventura
The most awesome thing a baseball player can do offensively is hit a Grand Slam – knock one out of the park with the bases loaded.  The top-10 all time career leaders in Grand Slams are (in this order): Lou Gehrig, Alex Rodriguez, Manny Ramirez, Eddie Murray, Robin Ventura, Willie McCovey, Jimmie Foxx, Ted Williams, Hank Aaron, Babe Ruth.  Of those ten, 7 are in the Hall-of-Fame, and the 2 that played this year (Rodriguez and Ramirez) will most likely get in.  Robin Ventura’s name stands out as the only guy NOT going into the Hall-of-Fame that is on this list.  He would be tied for fourth on the list, if we could count his walk-off “Grand Single” in Game 5 of the 1999 NLCS.  At that point, the only players in front of him would be Gehrig and two guys that took steroids (Rodriguez, Ramirez).

 

On the other side of the field, Robin was the PERFECT Third Baseman.  No one handled bunts and slow rollers better than Robin.  He was a 6-time Gold Glove winner at a competitive position, and his addition gave the 1999 Mets the greatest defensive infield ever.

 

Best Infield EverRobin Ventura

 

But alas, for all his awesomeness in the field AND his ability to hit in the clutch, Robin was a flawed hitter.  He struck out a bit too often and his batting averages were always pretty low for a starter.  His best year was 1999 when he would hit over .300 for the only time in his career and he followed that up with 2 seasons in the .230s.  Also, there was the hilarious but forgettable instance of him having his ass handed to him in a fight with Nolan Ryan.

 

Ventura’s best contributions may have been as a clubhouse presence.  I will never forget how, during a rain delay against the Yankees in 2000, Robin came out of the dugout to do a Mike Piazza impression.  He had used eye-black to paint himself in Piazza’s signature beard, and he was wearing one of Mike’s jerseys overstuffed with towels.  He stood at home plate, faked letting a pitch go by (Piazza ALWAYS took the first pitch), swung dramatically at the second and ran like a madman around the bases, slipping and sliding in the pouring rain.  First-person account from gameday here.

 

His streaky hitting may have kept him from being one of the best, but Robin Ventura was really really really really really really good, and for that he gets a steak.

 

 

David Justice
David Justice was like the Robert Horry of baseball.  His teams always made the playoffs, and just when you’d forget about him – there he’d be with a big play that reminded you why he was there.  Also, he was married at point to Halle Berry – and that has to count for something.

 

David’s early career with the Atlanta Braves spanned that awkward transition in baseball between “Steroids? No one takes steroids – we can’t afford it with all the crack we need to buy. (Late 70s to early 80s)” and “HULK SMAAAAAASH! (90s – 00s) – so when you try to evaluate a guy like Justice who was consistently good and kept the same hat size (if you get my drift) can be a bit difficult.

 

Justice won everywhere – he was never the best guy on the team, but he was always in the discussion for #2.  If you wanted to define “solid” – David Justice is the baseball definition.

 

Sadly, “solid” doesn’t get you very far in the era of the ‘roid giants.  David Justice will forever be unappreciated at the highest levels because he flared out after “only” 12 years and never hit more than 4oish homers in an era when everyone had a turn hitting 50.

 

Another HR trot
Justice hit a lot of HRs in the 90s, but due to a nonexistent steroid policy, so did your Grandma.

 

By the time David came to the Yankees in 2000, he had enough left in the tank to hit .305 with 20 HR and 60 RBI during the last 78 games.  The Yankees ended up only making the playoffs by 2 games that year, so one could argue that the Yankees wouldn’t have made the playoffs if not for Justice – and thus wouldn’t have won the World Series.  That’s more than enough for the recognition he deserves – and a steak.

 

 

BONUS INDUCTION
Pete Grey
Pete Grey played one season (1945) as an outfielder for one of the most bizarre franchises in the history of baseball (the St. Louis Browns).  He played a halfway-decent centerfield (for a wartime replacement) and he hit .218 for the year.  Not overly impressive, right?

 

Oh, wait.  Did I mention Pete Grey had ONE FRIGGIN’ ARM?
BadassYou will never be as good at baseball with 2 arms as this man was with 1.

 

Many people may be quick to point out that we recently saw a pitcher by the name of Jim Abbot who threw for the Yankees with only one arm – and Jim Abbot is a hero and an inspiration to us all – but Abbot was a modern-day AL pitcher, meaning he didn’t have to bat, and pitchers that field are kind of a luxury.  Pete Grey had to bat EVERY GAME and he played CENTERFIELD.  In case you missed it earlier, he did this with ONE ARM.  How badass is that?  Very.

 

Try hitting balls at a batting cage with only one arm.  Pete Grey did that and was SUCCESSFUL 22% OF THE TIME AT THE HIGHEST LEVEL OF THE SPORT!  Today, there are well-paid sluggers who can’t do that.  Also those guys all have 2 arms.

 

As far as fielding, Grey would catch the ball with his glove, flip it up in the air, tuck the glove in his right armpit, catch the ball and throw it in.  He racked up 3 outfield assists and a double-play doing this.

 

So yeah, maybe we can’t put Pete Grey in the Hall of Fame.  But if you can’t put a guy like that in the Hall of Really Really Really Really Really Really Good, then what “good” is it?
VN:F [1.9.13_1145]
Rating: +1 (from 1 vote)

Posted in Crackhead Contributions and News by JoeyC on August 8th, 2011 at 7:03 PM.

2 comments

Joey C’s Official Hall of Really Really Really Really Really Really Good

I’ve wanted to do this for quite some time.  As a sports fan, I often wonder – what happens to the “fan favorite”?  You know – THAT guy.  The guy that was never really “Hall-of-Fame” material, but darn was he good.  Some days he was great! … But he wasn’t great quite often enough to gain immortality.  What happens to those guys?

Well now I can finally say I know what happens to them – they get inducted into Joey C and OriginalDiscontent.com’s…
HALL OF REALLY REALLY REALLY REALLY REALLY REALLY GOOD!

That’s right – we have our own Hall right here!  First – let me lay down the ground rules:

1)  No Hall-of-Famers.  This is pretty straightforward – no one that is in the Hall-of-Fame is eligible.  ALSO no one that is a likely selection to the Hall-of-Fame is eligible.

2)  The player has to be retired long enough for me to be sure they’re not going to try and Brett Favre their way back onto a team. Let’s be real – for some of these younger guys to come back and have another productive year or two might change perception of them as Hall-of-Famers.

3)  No Pete Rose.  Not because I dislike him or anything – I’m just not putting him in here because everyone knows his contributions as a player make him worthy of the Hall-of-Fame.  He doesn’t belong here.

4)  Show some patience!  Our inaugural class features members of local sports teams only – don’t blast me for my NY bias, it’s just most people I know are from this area, so that will generate the most discussion.  I’ll add players from other markets in future classes – I just want my friends to have some talking points.

5)  Seriously – PATIENCE.  Yes, I know Yankees fans want to see Don Mattingly here, but c’mon – it’s too obvious to lead off with Donnie Baseball.  He’ll have his time.  Also, I’m going Steinbrenner/Burns on him – before I put him in, he needs to shave.  It looks ridiculous, Donnie.
And the most important rule:

6)  Every athlete named to the OriginalDiscontent.com HORRRRRRG gets a prize – a steak cooked by me for them an a guest, and I cook a damn good steak. Unfortunately, it is not sanitary for me to mail the steak out to the athletes, so they will have to come to my apartment to claim it.  So if you are an athlete named to the HORRRRRRG, all you have to do is make contact with us and I’ll cook you and a guest an awesome steak dinner at my place (also I’ll probably try to goad you into an interview – feel free to say no, eat the steak and sides, and leave).
Without further ado – the inaugural class of OriginalDiscontent.com’s HALL OF REALLY REALLY REALLY REALLY REALLY REALLY GOOD – the local heros:

FOOTBALL

Wayne Chrebet

Perception:
If you weren’t into football, but for some reason sat down to watch a NY Jets game between 1995 and 2005, you would have began the game by saying a prayer for the health and well-being of Wayne Chrebet: the one player who (by appearance) didn’t belong on the football field.  Wayne stood 5′ 10″, weighed in at only 188 lbs., didn’t wear receiving gloves, and generally did most of his work over-the-middle – getting pummeled on pretty much every play.  He looked like a 10-year-old kid who couldn’t afford equipment that fit.

Reality:
NO ONE in the history of the game was wired to play harder than Wayne Chrebet.  Game pictures of Chrebet either show him running for his life or doing something crazy to catch a ball because that’s all he ever did.  Even action figures of Wayne Chrebet show him laying out for a crazy catch – when other receivers might take a more “laid back” approach

Also – under all the funny looking equipment – Wayne Chrebet was RIPPED.  Add that to his bare hands and he looked like just a pair of beefy arms running around in a green blur.  That’s right.  Wayne Chrebet was the football equivalent of Trogdor the Burninator.
Twins.

And as with all HORRRRRRG athletes, he had a flair for the dramatic.  Chrebet made his living catching passes on third downs – the most crucial offensive time for any team.  Also, it didn’t matter where you threw it – as long as you threw it somewhere near him, he was going to find a way to come down with that pass and drag a defender past the down marker.  Wayne never had remarkably accurate quarterbacks throwing him the ball AND other teams KNEW to keep him under wraps on third downs, and it never mattered.  He always found a way to get his.

My favorite Chrebet memory:  Wayne and former Jets receiver Keyshawn Johnson always hated each other – I’ve never heard it confirmed exactly why, but they just did. Before the 2000 season, Johnson was traded to the Tampa Bay Buccaneers.  The Jets would play the Bucs that year, and before the game Johnson was asked if he thought the Jets should have held on to him and gotten rid of Chrebet.  Johnson’s response: “Wayne Chrebet is OK, but I’m a star, man.  Stars burn in the sky forever – flashlights burn out.  Wayne Chrebet is a flashlight.”

Johnson caught 1 pass for 1 yard against the Jets.  Wayne Chrebet caught the game-winning touchdown “pass” (fluttering hurl would be a better description, as it in no way resembled the pass of a professional football player) from Curtis Martin.  Score one for the good guys.

Chrebet’s demeanor and never-say-die attitude made him a fan and teammate favorite, but also made him more susceptible to injury.  Another 3-5 years of prime action might have been enough to one day convince a veteran’s committee to induct him into the HOF, but alas – concussions got the better of him.  For his efforts, Wayne will have to settle for the love of millions of Jets fans, his induction into the Jets ring of honor, his induction into our Hall of Really Really Really Really Really Really Good, and the steak I will cook for him if he ever contacts us to claim it.

Jessie Armstead

Perception:
In the long line of great Giants Linebackers, Jessie Armstead is an unspectacular, but important footnote.  In the mid-nineties, the Giants shifted their defensive attention from Linebacker to Defensive Line, and Armstead always tried his hardest to keep the other team at bay.

Reality:
Good fans know a workhorse and a leader when they see one, and Jessie Armstead was that and more.  He was always right where he needed to be on every play, and kept the Giants defense prominent despite not playing with a single other defensive player that was a complete defender.
Hey, where's the rest of my team?  Guys?  Guys!

That’s right – during Jessie’s heyday, the Giants weren’t exactly made up of defensive Savants.  Michael Strahan was great, but if he tackled a runner it was because he accidentally ran into him on the way to try and get the Quarterback.  Phillippi Sparks routinely forgot who he was supposed to be covering and Jason Sehorn was constantly hurt (and when he did play he was too slow to be a cover corner).  Jessie Armstead was the only piece of the puzzle that could be relied on to play both the run and the pass; to get sacks, interceptions, and fumbles; and to actually tackle runners.  All this despite the Giants never putting another good linebacker on the field with him.  I’m not going to waste the space on the names, but Giants fans that watched the team back then will agree – Everyone else just took up space and you prayed they wouldn’t cost you the game – Jessie Armstead was the only consistent hope.

So on the shoulders of one (1) (uno) consistent, every down, tackling-intercepting-sacking defensive machine the Giants managed to twice win their division and go to the Superbowl.  Did I mention their offense at the time could really only be described as offensive(in the bad way)?

Unfortunately, in the NFL, sometimes you need to have greatness around you to truly be recognized for how awesome you were.  If the Giants had played him with a middle Linebacker who could really plug the lane and some cover corners who could, you know, cover – maybe Jessie Armstead could have caused even more havoc on the gridiron and we’d be remembering him as a true great of the game – a la the way Carl Banks helped Harry Carson.  But instead, we remember him as the guy who helped drag a bunch of one-trick ponies further than anyone thought they could go without much in the way of personal accolades.  He is in the Giants Ring of Honor, and now he is in the Hall of Really Really Really Really Really Really Good.  Come claim your steak, Jessie!

Have ideas for other guys who should be in the HORRRRRRG?  Disagree with current selections?  Want to share a favorite memory of either Wayne Chrebet or Jessie Armstead?  Let us know in the comments section!

Next: Joe inducts a pair of recent NY Baseball favorites.  Who will it be?  Check back real soon!
VN:F [1.9.13_1145]
Rating: +1 (from 1 vote)

Posted in Crackhead Contributions and News by Guest Author on August 2nd, 2011 at 8:23 PM.

1 comment

Mets Die-Hard Explains Derek Jeter’s Greatness

This article is a special contribution from sports author and known Mets fan, Joey C.

When I was young, I spent every weekend with my Dad’s family and we would watch our beloved New York Mets just about every time they had a day game.  Many a Saturday or Sunday afternoon was spent in my grandmother’s living room watching Ron Darling, Keith Hernandez, Doc Gooden, and one of our favorites at the time, Darryl Strawberry.

I distinctly remember a conversation my 3-year-old self had one day with my Uncle Chris regarding our love for the Mets after a big home run.  (The conversation went something like this–details have been lost over the last quarter century.)

Uncle Chris:  Yes!  We love you Darryl!!!

Me:  We love him?

Uncle Chris:  Yes, we do!

Me:  I thought we only love family – he’s a stranger!

Uncle Chris:  Uh… he’s your uncle too?  Yeah – that’s it.  Uncle Strawberry.

At this point my 3-year-old brain was hard at work processing colorsSomething wasn’t right here.

Me:  But the Mets wear blue – the OTHER teams wear red.  He can’t be a Strawberry.  He’s a blueberry.  He’s Uncle Blueberry.

Uncle Chris:  Sure!

And that was that.  Darryl Strawberry was my Uncle Blueberry.  The logic was irrefutable and my curiosity was satisfied.
What colors did YOU think had me confused?

This story has a lot of morals to it.  You could use it to say children are dumb, or abstractly smart, or that racism is not inherent but learned, or that everyone knows strawberries can’t be blue…but I wanted to tell you that just so you could understand how big of a Mets fan I was raised to be.  It was perfectly acceptable in my family to tell the eldest grandchild he was blood-related to this man if it meant we could get some peace and quiet on game day.

That’s the kind of Mets fan I am.

SO… hopefully now you readers can understand that penning the following homage was both humbling and painful – but it needed to be done.  With all the nonsense that has been spoken lately about this article’s subject, common sense would no longer let me sit back and listen.  I needed to state my case, and damn does it hurt.

Ladies and gentlemen of the New York sports world:  Over the past 2 years, there have been rumblings in the blogosphere – and lately even on sports talk radio - regarding the “declining effectiveness” of one Derek Jeter.  Some of you wanted him dropped in the batting order or relegated to the bench.  Many people have brought up defensive statistics that you couldn’t even begin to understand the absurd calculations for.  A number of you have even considered dumping him in favor of other playersnow that he has gotten his 3,000th hit.  Still more of you would be calling for his head had he not put in a game for the ages on the day he hit number 3,000.

To all of you I can say only this:  Stop.  For the love of God, stop.

Derek Jeter has been a class act from the moment he stepped on the field, and I would be shocked if he is anything less whenever he decides to step off of it.  He has been the most consistent player of his generation, and I would argue (while biting my lip and bleeding royal blue and orange) that he is easily the greatest baseball player of his generation.

Dear Lord, I need to go take a shower.

And we’re back.  Now I am not saying that Jeter is the best – that’s a bit different and much easier to quantify.  Rather, Jeter is the greatest.  In a strange way, the fact that he isn’t the best at anything in particular offers more to his legacy of greatness than any other statistic.  If you were starting a baseball team, and could take any player in their prime to be the face of your franchise, you would be a fool to pick anyone other than Derek Jeter: never gets hurt, consistent, solid defense, leadership, never does or says anything controversial, and will give you 17+ years of the same consistent quality.

Let me put it to you another way:  Would you rather have someone who was the best for a few years (Don Mattingly, Doc Gooden, Mike Piazza, the list goes on…) or someone who was great for 17 years, plus off-the-charts clutch?

And don’t give me arguments about what “clutch” is.  As a Mets fan, I watched every pitch of the 2000 World Series.  If we had Derek Jeter (instead of Mike Bordick, who we rented by giving away Melvin Mora in one of the worst deadline trades ever…another article) we would have won.  The Yankees had him and they won.  One man accounted for a 3-game swing on the biggest stage of the sport.  That is clutch, and it is greatness.

Twelve years after winning the World Series almost single-handedly, Jeter became the first player in the history of New York professional baseball to amount 3,000 hits while playing for a New York team, and he did it in true Derek Jeter style: a 5 for 5 day where he got the game winning hit against a formidable division rival.

Derek Jeter is so great the fan who caught number 3,000 gave it back to him rather than selling it to pay his college tuition debts.

Derek Jeter is so great other players come to the Yankees just to play with him.

Derek Jeter is so great that life-long Mets fans write articles about how great he is.

That’s what makes him the greatest.  Not the best, but the greatest.  Yankees fans should be thankful for everything he has brought to the table.  And if he does get a little long in the tooth, so what?  Imagine a revered grandfather whose stories get a little convoluted as he gets older – telling stories about how he fought alongside Superman vs. Hitler and the Molemen – will it kill the family to just sit and listen for those last years, out of respect?  So what if one of these years Jeter bats .250 or something?  He was the greatest for SEVENTEEN PLUS YEARS.  Yankees fans can deal with it for a little bit.  He is Derek F-ing Jeter, and he has earned it, damnit.

So to everyone out there worried about his age, and clamoring about how he should step down, or saying he should let someone else step into his spot, or arguing he should volunteer to slide down in the batting order…

Shut up.
VN:F [1.9.13_1145]
Rating: +5 (from 5 votes)

Posted in Crackhead Contributions and News by Dan Scog on July 18th, 2011 at 1:26 PM.

6 comments

Top 5 Video Games According to a Girl Gamer

This article is a special contribution from known female and l33t gamer Syrindia.

First off, let me begin by stating that I don’t consider myself to be a girl gamer—the title is intentionally misleading so you’d click on it. To those who advocate for more female participation in games, trying to appeal to the “girl gamer” archetype is at best cute, and at worst patronizing and offensive. The equivalent would be recruiting for more male gamers in games like Farmville and Bejeweled (which is a great game, by the way). There is a general bias toward counting FPS, RTS, and MMORPGs as “real” games, and discounting Zynga-type games as silliness, but that’s another article for another day.

So, from the perspective of a gamer who happens to not have a Y-chromosome, these are the top five games of all time:

5 – Zelda: Link to the Past

Before I go any further, I have to disclose a terrible secret that only two people in the world at the moment knows (… okay not anymore): I never finished Link to the Past. I couldn’t kill the last boss. I was playing on an emulator and had a midterm coming up. Despite this, I still had a great time playing the game due to extremely creative puzzles, a coherent storyline, adorable graphics, and non-stressful gameplay. While it doesn’t sound like much, it’s surprisingly rare to see all four of these elements in a single title, and as anyone remotely familiar with games in general, most of them fall far short. The map layout was such that progression was not necessarily linear, which is totally awesome in my book, because I really hate NPCs telling me where to go next.

Of course, a large number of people grew up with the Zelda games, and would go on for hours defending their supreme position, but I don’t have any childhood nostalgia associated with it, so for personal reasons, it will have to remain number five. Besides, how many “Top Games” lists have you seen that DIDN’T list Zelda as number one?

 

4 – Portal

So now that you know I like puzzles, it’s probably no surprise that Portal is also on my list. This game totally blew my mind the first time I saw it. Of course, you go in one portal and come out another, which seems incredibly elegant. Also big in my book was the fact that it was a great tool for teaching kids Conservation of Momentum (although, strictly speaking, it’s not entirely true since you do change directions if you’re falling out of a vertical wall and into a portal in the ground, but one can’t be too picky when it comes to video game physics). For a Half Life 2 mod, it was amazingly clever, with ingenious puzzles that force you to think in a completely novel way.

And the companion cube!  I wouldn’t be exaggerating to say it’s one of the saddest moments in my videogaming career.  In fact, I’ll come out and say it.  It’s the saddest.  Spoiler alert (if you haven’t played it, what are you doing here!?  Go play it!):  I can’t believe there was no way to save it!  It’s like when Aeris dies in FF7 with all your materia still on her, but infinitely sadder because you don’t have any other friends (as you can tell, this may have hit a little too close to home for me).

And it had a little heart on it!  OMG SO cute!

 

3 – World of Warcraft

I’m a closet WoW player. I wouldn’t die if people found out that I did play, but until now, I didn’t publicize it.  It’s a great game, and of course I’m biased (six 85′s). There is a reason why it tens of millions of subscribers: instant gratification. Sure, you have to grind for gear, levels and reputation, but you get to see immediate incremental results. Plus, it’s always a rush for me to see my numbers get bigger.

I love the fact that there are many facets to the game. You can slaughter NPCs by questing, slaughter members of the opposite faction in battlegrounds and arenas, or slaughter really large NPCs with nine or twenty four of your best friends (aka strangers). I can’t hope to cover everything in this short paragraph, but in summary, there’s a ton of stuff that you can do, and because of ongoing patches, there will always be a ton of stuff that you can do. Of course, this is also its downside, and many people complain of burning out after years of raiding, but for me, it just fills the time. As you can tell, I had a lot of time to fill.

But it’s not perfect.  It’s grinding day after day, and you still have to deal with 16-year-olds who can’t interrupt or run out of AoE.  Of course, it doesn’t help that Blizzard has totally abandoned the idea of a coherent storyline (Thrall with a wife?  Really?), but if you don’t have any obligations to fill and don’t mind dealing with idiots, then that’s fine.

 

2 – Warcraft III: The Frozen Throne

Before WoW, there was War3.

The Frozen Throne made me the person I am today. My critical thinking, analytical and social skills all came from this game. As cheesy as it was, the storyline was bearable and the campaign kept me engaged so much that I played it three times (not in a row… I still possess some semblance of sanity). But multiplayer… yes, it was my first.

I learned the fine art of raging and the delicate skill of trolling. I learned micro. I learned the power of a level 6 Demon Hunter with Metamorphosis and a level 1 Keeper of the Grove with Entangle. I learned the OPness of Blade Masters with nothing but six +6 attack claws. I learned that, yes, you can surround a hero with four wisps and kill it with your level 1 Priestess of the Moon (that’s what you get for trying to harass me, noob).

 

 

1 – Starcraft II

Where to even begin? This is the game that brought eSports to new heights in the US; it broke new barriers in total disregard for storylines in previous games; it completely killed the Warcraft 3 progaming scene; it’s hilarious to watch Koreans try to trash talk while still trying to be polite.

Obviously I play Protoss.   Every girl I know who plays SC2 (okay, so only one other person…) plays Protoss.  I even watched some female tournament and only saw one Terran out of 16 players (and obviously zero Zergs—they’re slimy and secrete god-knows-what all over the map).  And as a result of my history of rages, I’ve limited myself to only 4v4s and 3v3s out of concern for the welfare of my poor laptop.

As much as people love to complain about the campaign storyline (myself included), I have to admit that the implementation was done quite well overall. Unlocking units was a clever way of teaching the player key characteristics of the units, and the RPG aspect was very cool. However, I have to admit that I enjoy the culture surrounding SC2 much more than the game itself. I enjoy watching other people bust blood vessels trying to spread their marines against banelings, but to play a game myself is like having to run five miles—it’s a real workout. It’s on the top of my list simply because I spend the most time on SC2 related activities out of all other games, and I thoroughly enjoy every minute of it.

My top five choices obviously do not deviate too much from the mainstream, with the exception of FPS games, but I’m not trying to say that females cannot be considered to be “gamers” unless they play “real” games such as Diablo 2 and CS: Source. For me, my favorite games just happen to be Blizzard games, but this should not detract from other people who enjoy playing Bejeweled 3 and Plants v. Zombies (which I did, immensely). Is it any surprise that Zynga is now considered one of the top gaming companies? Most people out there are casual gamers who don’t want to spend $2000 on a liquid cooled Alienware Aurora (at the top of my wish list) or $200 on a PS3, and like it or not, the term “gamer” is even becoming antiquated. Pretty soon, most “gamers” will be 40 year-old moms playing Angry Bird 5 on their phones while waiting to pick up their sons from soccer practice. Perhaps it means conventional gamers like me should move on, but for now, I’m happy where I am, in my parents’ basement, watching other people play Starcraft 2.

 

 

VN:F [1.9.13_1145]
Rating: +3 (from 3 votes)

Posted in Crackhead Contributions and News by VitaminXi on July 13th, 2011 at 10:26 PM.

Add a comment

wau